1135
1 minute read

Game Design: Prologues [Repost]

A few years back I adopted the practice of prologues – or cutaways – at the openings of my sessions to help establish the events that were responsible for starting…..

604
1 minute read

Humour in Sword & Sorcery gaming [Repost]

Came across this posting from Fan Expo Canada 2015 by a panel of some notable – and in all honesty – funniest writers currently producing Sword & Sorcery comics, fiction,…..

1569
2 minutes read

Game Design: Power of Music [Repost]

Over the years I’ve run tabletops and larger live action games in a variety of ways, and nothing yet has proven to have the same ability as music to propel…..

160
2 minutes read

Watch by Robert J. Sawyer [Review]

Second in the World Wide Web series, Watch by Robert J. Sawyer immediately picks up in the aftermath of Wake with our protagonist Caitlin Decter having recently moved from Texas…..